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Just a little superfluous feature, really. Requested by a user on Spigot. Would be a nice touch.
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* No Fire is rendered when shooting the framethrower or when a player is ignited.
* RTX Remix 0.5.4
* Echelon render 0.3.9
* Steam with Deus Exe patch
* Portal with RTX works
Windows 11 27695
i9 139…
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Feature Implementation Proposal: Adding Rain, Snow, Dust, and Particle Effects to Simulator/Parcel Environment Settings
Objective:
Enhance the simulation experience by incorporating dynamic weathe…
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* [ ] Identify the different weather types to be implemented (e.g., rain, snow, fog, thunderstorms).
* [ ] Determine the visual and gameplay effects associated with each weather type.
* [ ] Familiar…
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Some movement states should have special effects for better gamefeel
Ex.:
-FOV change when moving fast
-Particles when falling
-Particles when stomping
-Particles when sliding
-Camera movement…
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Presto: When creating trails all particles are currently spawned (with spread and such applied obviously) at the same location during a frame. If the game object that the pfx component is attached to …
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### Describe the bug
geyser cannot handle TippedArrow mid-air potion color
I fired a TippedArrow but it shows a normal Arrow instead of a TippedArrow
### To Reproduce
I fired a TippedArrow but i…
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#### Issue description:
The sound disappears, the effects of particles disappear.
#### What happens:
#### What you expected to happen:
#### Does this issue occur on a server or single player…