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Crazyflies crash if the dt is increased from 0.0005, even though in other simulations with the Python bindings and the same physics backend we achieve 0.01s.
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Replace actual physics simulation with native simulation like Chipmunk2D
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#### Imported from https://bugs.launchpad.net/bugs/1714734
|Property|Value|
|----|----|
|Reported by|[Railcat (railcat)](https://launchpad.net/~railcat)|
|Date reported|Sun, 03 Sep 2017 03:20:23 GMT|…
twpol updated
6 years ago
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I have a problem implementing a parallel world in SPECT.
From my understanding, it may come from the DigitizerProjectionActor.
I reused one exercise of David to demonstrate the error.
```python
…
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*@4tip commented on Sep 23, 2019, 8:17 PM UTC:*
A app called Kiwix, created by “Kiwix Team” is available in F-Droid and I wonder if someone could get two other apps by “Kiwix Team” to the F-Droid rep…
ghost updated
11 months ago
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If I run a Boltzmann simulation with the new inputs (which means adding nothing to the composition section), there are no loops suggesting that kinetic electrons are being run (as you'd expect!). Howe…
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**Describe the project you are working on:**
An action game with bullet time features
**Describe the problem or limitation you are having in your project:**
Changing the Engine.time_scale eff…
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If a simulation/measurement with PIConGPU is published, please refer to
- the code version used
- which algorithms were used for each PC cycle
- which physics setup was used
- which simulation/physi…
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Investigate how to limit the number of physics bodies in simulation. Currently the engine will create physics bodies for all entities that have nodes with rigid bodies regardless of whether they're cu…
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Hello!
Im getting a panic after resuming the RapierConfiguration `physics_pipeline_active` after having it set to false for a while. Basically, I pause the simulation as the player is presented wit…