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interactivemap
1. single quake
http://localhost:8081/map/quakes/2016p812455
2. quakes
http://localhost:8081/map/quakes?MMI=3
3. shaking
http://localhost:8081/map/shaking
4. volcanoes
http…
bpeng updated
7 years ago
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```
What steps will reproduce the problem?
1: Start multiplayer, select 2 players
2: Go to Capture the Flag section
3: Start the game on any fases
What is the expected output? What do you see inst…
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```
What steps will reproduce the problem?
1: Start multiplayer, select 2 players
2: Go to Capture the Flag section
3: Start the game on any fases
What is the expected output? What do you see inst…
-
```
What steps will reproduce the problem?
1: Start multiplayer, select 2 players
2: Go to Capture the Flag section
3: Start the game on any fases
What is the expected output? What do you see inst…
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In 2-player split-screen mode, Quake 3 Arena is unplayable. Images from each half of the screen appear to be overlapping. See attached screenshot. This is on a raspberrypi 4. I installed lr-flycas…
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```
What steps will reproduce the problem?
1: Start multiplayer, select 2 players
2: Go to Capture the Flag section
3: Start the game on any fases
What is the expected output? What do you see inst…
-
```
What steps will reproduce the problem?
1: Start multiplayer, select 2 players
2: Go to Capture the Flag section
3: Start the game on any fases
What is the expected output? What do you see inst…
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Since NetRadiant supports both Doom 3 and Quake 1, I figured when copy/pasting one into another (Quake 1 into Doom 3 in my case), the software would simply copy brushes and entities as-is. Nope, Netra…
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currently, there's no a way to generate new font unless you use an external tool for it, previous idtech iterations, had support for TTF (Quake 3 and Doom 3) but those where a compile time setting, it…
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Add File -> Export Player... option to allow exporting Quake 3 player model in any format or player model segments (head, upper, lower) in different formats. This likely needs a Import Player... optio…