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This is for /tmp, which should be a mostly empty filesystem.
Shutdown takes a long time for unclear reasons (may not be related to bcachefs), and I just reset the machine.
I'm on d11e1164d85f6d6e089…
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**Describe the bug**
`tools/workload_replay/simulate_replay` on Gitlab CI using clang 16.0.6:
```
ld.lld: error: undefined symbol: _Ux86_64_getcontext
ld.lld: error: undefined symbol: _ULx86_64_…
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### Client logs
The client logs can be found [here](https://pastebin.com/raw/c1ugQ2y8).
### Bug Description
When attempting to start up a new 1.20.4 instance that already has ViaFabric / ViaF…
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Currently, when a song in a jukebox finishes playing, it stops, and the user must manually start it again if they wish to listen to it repeatedly. Adding an automatic replay feature would enhance user…
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This is just a collection of replay related issues and tasks. Some of these are engine issues. Help is appreciated. E.g., if someone wants to improve the UI, please do. Some of these issues are easy, …
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### What is the bug?
Replayer is correctly consuming an input file stream consists of protobuf messages.
Given parameters:
--insecure --sigv4-auth-header-service-region "es,us-east-1" -i /tmp/test…
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### Game and System Information
- **Version:**1.18
- **OS:**ChromeOS/ Debian
### Description of the bug
An optional ally from one of Eatern Invasion's branching paths (Hahid / Dune Apothecary) g…
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I `m making the ReplayMod Benchmark, But I found something Bug, Camara Animation After playing, Game has Crash.
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### Description of the feature you're suggesting.
The subghz remote app should also have a TX counterpart with the ability to replay/forge signals, while this is possible using the capture app it wou…
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Here is what an *History Panel* could looks like:
Main features of the *History Panel*:
- Record all actions from signal/image creation to processing actions
- Ability to replay a single acti…