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I encountered the following error when attempting to use the software renderer to render a window with a solid color and resizing the window. Running the snake example and resizing the window also cau…
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**Describe the bug**
If I use wayland sdl backend (`SDL_VIDEODRIVER=wayland`) AND set a scale factor > 1 in my wayland compositor (sway), the remote screen renders at wrong resolution and leaves a bl…
xlucn updated
1 month ago
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**Project description**
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and…
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Can we make a new 4.6.1 release by the end of this November?
Open tickets in 4.6.1 milestone: https://github.com/libxmp/libxmp/milestones/4.6.1
CC: @AliceLR
CC: @cmatsuoka
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As the title says. Library has new name etc.
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I'm writing a script that will fetch the binary build from your repository. The problem is your releases are date-based. Can you setup something like a nightly release that with the same URL one will …
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### Type
Game behaviour
### Bug description
After the newest lazer update ma tablet drivers work properly everywhere but not while in game. I have been using the same drivers for about 3 years now …
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I tried setting SDL_HINT_RENDER_DRIVER to "direct3d" on macOS just to see if it will fall back to the default renderer. Unfortunately this seems to not work as described in the documentation:
> If …
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I'm setting up an input handler for my game engine, and I'm setting it up to support different devices (for local multiplayer), and the events `SDL_MouseButtonEvent` and `SDL_MouseMotionEvent` are ret…
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My game was working fine before. Then I updated my sdl and I noticed that my game was stuck in an infinite loop. Upon further investigation I found that control was stuck inside my event loop and it w…