-
```
What steps will reproduce the problem?
1. Upgrade Ubuntu from 12.04 to 14.04
2. Run the install script as instructed here
https://developers.google.com/cloud/sdk/
What is the expected output? Wh…
-
Procedural animations are animation that are generated automatically via mathematical transformations that occur over time.
E.g. manim can produce procedural animations with the `t.add_updater(foo)` …
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## Description
Currently updates are done through the SecureDrop launcher started on-boot. However, if something goes wrong in the update process, the user has to dig through logs to find what failed…
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This issue aims to implement an auto-updater feature directly the Godot game. The updater will run when the game starts, checking if the current version is older than the one available on GitHub relea…
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### Type
Crash to desktop
### Bug description
I just switched the graphics mode to fullscreen and that happens, should be self-explanatory. Same goes with windowed or borderless.
### Screenshots o…
-
```
What steps will reproduce the problem?
1. Upgrade Ubuntu from 12.04 to 14.04
2. Run the install script as instructed here
https://developers.google.com/cloud/sdk/
What is the expected output? Wh…
-
I'm getting this error while using the EGL rendering backend:
`mujoco.FatalError: Offscreen framebuffer is not complete, error 0x8cdd`
The error is rare (but still fatal for a long job) so not s…
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Hi,
I used your updater.py file to integrate with my Robot Framework output.xml file parsing. I get the following error .
I am using Python3 version. I edited the xmlrpclib to xmlrpc.client as …
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## Description of bug / unexpected behavior
Updaters attached to mobjects animated via the `.animate` property get passed the wrong mobject during that animation:
```py
class AnimateBugTest(Scene…
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### Describe the bug
I get an error when I follow the steps described here:
https://github.com/NixOS/nixpkgs/blob/34ea795b4ba7168607098689ac4728bf697d191b/doc/languages-frameworks/vim.section.md?pla…