-
### Original issue opened by:
@AMollis
___
## Describe the problem
MRTK3 has implemented custom components on top of XRI that can now be replaced with XRI's latest feature set. We should update MRT…
-
I followed this tutorial and used unity2020 + openxr, and I'm pretty sure I didn't make any mistakes. But after my program runs in hololens, there is nothing, not even a "make with unity" image. But w…
-
### Package version
3.0.0-pre.3
### Environment
```markdown
* OS: Windows 11
* Unity version: 2022.1.23
```
### Steps To Reproduce
1. Convert one of the sample scenes into a VR scene, `PeerConn…
ranqn updated
4 months ago
-
## Describe the bug
A clear and concise description of what the bug is.
I cloned the project at https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity and I installed Unity 2021.3.21f1 t…
-
[HUAWEI VR Glass solution introduction](https://forums.developer.huawei.com/forumPortal/en/topic/0202779433407520111?fid=0101187876626530001)
[How To use HUAWEI VR Engine In Unity - part 1 : Quick …
-
At present, the shaders do not work properly with [Single Path Instanced Rendering](https://docs.unity3d.com/Manual/SinglePassInstancing.html), which is commonly used by XR headsets (HoloLens, MagicLe…
-
Steps to reproduce:
1. Create a new Unity project with Unity 2020.3 (2020.3.2f1 used in my testing)
2. Install the XR Plugin Management package (v4.0.1 verified), the Post Processing package (v3.1.0…
-
I did some quick research on visionOS and looks like it would be a good idea to develop in Unity.
## About `visionOS`
https://developer.apple.com/jp/visionos/
- `SwiftUI`
- `RealityKit`
- `AR…
-
Hello?
Unity has been updated to 2021.3.31f
and ARCore Extention has been updated to 1.4.0.
Xcode has been updated to 15.1.
Everything happened at the same time.
The following error appea…
-
Controllers don't render when using Valve's new OpenVR XR SDK Package in Unity 2019.3 (https://github.com/ValveSoftware/steamvr_unity_plugin/tree/UnityXRPlugin)
The OpenVR Desktop package and built…