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I already have a mod that generates void-gen. Please have an option to not void out every world type, and also an option to start with the block in your inventory, though one of Serilum's mods can alr…
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This may be the wrong place for this, if so I'm sorry :P
The example script for adding an ore is incorrect. Example script, lines 14 to 17:
```js
ore.addTarget([
'minecraft:gravel', //…
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**Version:** 3.0.1
**ModLoader:** Fabric
**Expected behaviour:** Nothing happens
**What happens:** Game/world (server) crashes trying to generate a feature of any kind
**Cause:** Mod adds `minecra…
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Whiskey,
I'm seeing a crash when starting my server, generating a new world. Looks like something with WTFCaveBiomes and Alternate Terrain Gen.
http://pastebin.com/sCt3By9W
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[16:50:54] [Server thread/WARN] [FML]: MalisisCore loaded a new chunk (97, 55 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. Thi…
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### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
I believe …
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Provide source(s) for Foundations Clay block to generate.
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Blame's spittin' out:
```
****************** Blame Report 1.7.4 ******************
This ConfiguredFeature was found to be not registered. Look at the JSON info and try to
find which mod it b…
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Could you add config options to enable and disable specific worldgen features separately?
There is a option right now to turn off all AM2 worldgen in some dimensions, which is, I want to add, a rathe…
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https://github.com/voxel-rs/voxel-rs/blob/97abb22f9db02fe8a4061152087453936b259793/src/server/worldgen.rs#L44
> thread '' panicked at 'attempt to shift right with overflow', src\server\worldgen.rs:…