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## ABOUT
This is the permanent issue to submit your own tool/importer for listing on the following page:
https://ldtk.io/api/
Don't hesitate to ping me on Discord if I take too much time taking…
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### The Gist
Currently bevy kira only supports StaticAudioHandle's and for small projects this may not be a big issue but for big projects this is quite **bad**.
### Bandaid Fix
Bevy is curr…
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I'm trying to compile a bevy minimal example...
```
use bevy::prelude::*;
fn main() {
App::build().add_plugins(DefaultPlugins).run();
```
And i'm getting this error
```
$> ./conf…
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Hello! I'm currently trying to create a game with spritesheets using this crate, but I'm working with Bevy 0.10.1 whereas this crate was made with Bevy 0.9. I tried just adding it to my Cargo.toml, bu…
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I am trying to write a character controller using rapier. To control when I can jump, I want to use `cast_shape` to check whether I am currently grounded. This leads to a problem: the resulting normal…
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I'm not sure if this is a real issue or just the reality of floating point precision, but I wanted to at least flag it as suspicious.
I have a simple scene with a floor collider of shape
```rust
…
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Hello,
is it possible to have something equivalent than bevy_mod_picking https://github.com/aevyrie/bevy_mod_picking
which works for 3d , but here for 2d ?
i tried to get inspiration from butt…
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## Environment
* **IntelliJ Rust plugin version:** 0.4.180.4932-222
* **Rust toolchain version:** 1.65.0 nightly
* **IDE name and version:** Intellij IDEA 2022.2 Build #IU-222.3345.118, built on…
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As of 014fd15da35a74a3fed620f44d0f5bd68a506f48, `bevy_backroll` is now saving the provided state without any hashing/checksum. This could lead to silent desyncs as no checksum checks will fail in thes…
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Heho,
I've been stumbling across your crate noticed following things:
The `hello_world` example was removed from the crate in commit 165107b9a197dc8c585f3f429138e8a849da4607 .
Was this intentio…