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The city is currently one of the biggest features that needs improvement.
It lacks dynamism (e.g. surface has changing weather).
It's grindy and repetitive.
The main roadblock I faced:
The origi…
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Wished at http://forum.dune2k.com/topic/24184-opend2k-cross-platform-reimplementation-of-dune-2000/page-13#entry385338 I suggest to create some kind of legacy file import which parses the MIS file and…
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Hi,
Not sure if you are aware of this, but last year a prototype of the PlayStation version of Syndicate Wars was posted on archive.org (https://archive.org/details/SyndicateWarsJun21997prototype). …
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On the settings page, the game displays sliders to control the appearance frequency of cosmetic parts from a certain mod or DLC.
Original code is arguably bugged, and does not display the slider i…
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1) you shouldn't be decompiling fnaf but finnnnnnnnnnnnneeeeeeeeeeeeeeeee..................
2) it's really easy. FNAF 3 1.031 and below are built with ctf version 283. This makes them undecompileable …
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from abma in channel:
```
[{
game = "Balanced Annihilation",
engine = "spring 104.0",
engine-dev = "spring 104.0.1-473-g112e966 develop",
rapid = "ba:stable",
rapid-dev = "b…
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I am trying to work on a steam integration for our game on a M2 Mac, but due to the overlay not working (#50) I decided to use the Parallels Desktop instead. But on Windows in Parallels I am getting t…
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# Compatibility Report
- Name of the game with compatibility issues: Rocket League
- Steam AppID of the game: 252950
## System Information
- GPU: GTX 970
- Driver/LLVM version: nvidia 440.59
-…
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I'm surveying tools that can be useful for making a modern 3D Haskell game engine, and came across GPipe. I'd like to ask:
1. Is this project mature enough for a task like that? Is it being actively …
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Hi!
I'm not able to get any js-script to run in a packaged build for Windows 64-bit in Unreal 4.25.3 using the Marketplace version of UnrealJS. I've tried both with and without "Use Pak File" in pr…