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No idea which side causes an issue so here is the same issue on py's side https://github.com/pyanodon/pybugreports/issues/254.
Either way, when using the Pyanodon mods https://mods.factorio.com/use…
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> The indicator lights on electric miners are vertically offset for me by what seems to be exactly one in game tile. I've tested disabling the other mods I have that affect the miner entities and the …
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Have not tested to see if it's because of mods, but the Load From Save option for Enabled Objects produces the following popup, even after following its suggestion:
![image](https://github.com/Dan…
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https://github.com/kirazy/reskins-library/blob/813941b7e0752ee4aac562b65d58112aafcfeecc/data-final-fixes.lua#L6
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for easy example rpg system https://mods.factorio.com/mod/RPGsystem has a bonus to crafting speed (character_crafting_speed_modifier) but if timesaver is enabled it is completely ignored
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i am trying to update my mods from 1.0 to 1.1 and says all the mods are upto date
https://i.imgur.com/i0nWG2C.png
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* ~Add feature to change mod order in saved modpack~ (dup: #38);
* Add feature to delete few mods at once (Shift + LMB to select, Delete);
* Add feature to import mods from save file into modpack…
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i manually set the mod's factorio version to 1.1, and it works, except clearing the curser when (Q) (clear item in hand) button is pressed - it dosnt clear the cursor
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I have been using factorio server on windows for quite a while now, and I wanted to be able to automate the updating process of factorio. For this I am using a vm of ubuntu with docker.
But I having…
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suggestion: add a ctrl+f search function
it should filter viewed tasks by tasks containing the word searched. I'm starting to get lost within my own notes :)