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squidy5
/
cargo_ships
factorio mod that adds cargo ships and other content to the game
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40
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failed to load mods: Error with pump
#115
theisen1337
closed
1 year ago
3
Waterways can't be placed when combined with pyanodon
#114
Marwes
opened
1 year ago
1
Cannot remove Deep Sea Oil - Space Exploration
#113
LOICVAL42
opened
1 year ago
1
Bridge can be placed next to the wrong kind of track
#112
robot256
opened
1 year ago
0
game is darker when in a boat.
#111
gendalv
opened
1 year ago
0
Compat with AAI
#110
robot256
opened
1 year ago
0
Option to remove deepsea oil patches
#109
Bloodymight
opened
2 years ago
2
Destroyed ship engines leave train ruins in water
#108
robot256
closed
1 year ago
1
Mod does not work with space exploration
#107
Ectalite
closed
2 years ago
2
Crash when adding cargo ships to an existing game
#106
KiwiHawk
closed
2 years ago
2
Conflict with Alien Biomes setting selection priority
#105
robot256
closed
2 years ago
1
can't get out of a ships because of new not being able to landfill under water ways
#104
ChuckSavage
opened
2 years ago
3
landfill can't be placed over any kind of track, not just water ways
#103
ChuckSavage
opened
2 years ago
6
Oil rig internal capacity available to the circuit network
#102
tomribbens
opened
2 years ago
0
Ongoing releases 0.1.11 through 0.1.16
#101
robot256
closed
1 month ago
0
Make invisible bridge entities indestructible
#100
robot256
closed
2 years ago
0
LTN: logistic ports now also have pump markers when placing ship pumps.
#99
snouz
closed
2 years ago
0
[1.8] LTN ports don't show connections for pumps
#98
ChuckSavage
closed
2 years ago
1
0.1.8 Update (snouz part)
#97
snouz
closed
2 years ago
0
Fixes in polish translation and unification of the structure to the English equivalent
#96
jedrzej-p
closed
2 years ago
2
[1.7] sometimes water ways don't show up on map
#95
ChuckSavage
closed
2 years ago
7
Compatibility fixes
#94
robot256
closed
2 years ago
0
Added setting to enable/disable waterways-to-rails connections. Updat…
#93
snouz
closed
2 years ago
0
connecting to track
#92
ChuckSavage
closed
2 years ago
2
Update info.json
#91
snouz
closed
2 years ago
0
0.1.6 minor changes and fixes
#90
snouz
closed
2 years ago
0
Actually fix the boat crash
#89
robot256
closed
2 years ago
0
Hotfixes for 0.1.5
#88
robot256
closed
2 years ago
0
Latest mod breaks mining drills and map generation
#87
rherrick
closed
2 years ago
3
Create interface for mods to add new ships
#86
robot256
closed
1 year ago
5
Krastorio 2 compatibility: adding k2's fuel to accepted boat fuel
#85
snouz
closed
2 years ago
4
Adding the abandoned mod "ships"
#84
snouz
opened
2 years ago
6
Krastorio 2 compatibility: making deep oil "finite"
#83
snouz
closed
2 years ago
2
Compatibility with Noxy's Swimming
#82
robot256
closed
2 years ago
2
Make bridges blueprintable
#81
robot256
opened
2 years ago
0
Allow boarding a ship from a boat
#80
robot256
opened
2 years ago
0
Make waterways a shortcut item
#79
robot256
opened
2 years ago
0
Hotfixes, release 0.1.4
#78
robot256
closed
2 years ago
0
fixes/patches (to 0.1.3)
#77
snouz
closed
2 years ago
0
[0.1.0] Can't place non-miners on ore deposits on land
#76
robot256
closed
2 years ago
0
Some final fixes and improvements
#75
snouz
closed
2 years ago
0
Last script updates for 0.1.0
#74
robot256
closed
2 years ago
0
Update russian translation
#73
kylichist
closed
2 years ago
2
Moved all the graphics to a separate graphics mod
#72
snouz
closed
2 years ago
0
Icons, thumbnail, readme, graphics path centralized
#71
snouz
closed
2 years ago
0
boat / rig sounds, icons, animation tiling
#70
snouz
closed
2 years ago
0
Update russian translation
#69
kylichist
closed
2 years ago
1
Final script tweaks for 0.1.0
#68
robot256
closed
2 years ago
4
Visual changes for 0.1.0
#67
snouz
closed
3 years ago
0
Script update
#66
robot256
closed
2 years ago
8
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