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On https://revealjs.com/fragments/ both `fade-in-then-out` and `current-visible` are defined as "Fades in, then out on the next step"
keul updated
4 months ago
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**Dev snapshot:** 4.1.2-45-g5d706bd
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When starting up the game - the first visible backdrop flickers during fade-in. A sort-of black blink.
I think this regression was …
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> iPhone 17.5
> MacOS 14.5
> Appium 2.11.5
> XCUITest 7.27
> XCode 16
I've been dealing with this problem for a couple of days, the most standard configuration is done in WebDriverAgent(XCode),…
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To create a basic 1-2-3 countdown with Animate.css, you can use the following HTML and CSS. This code will create a simple countdown from 3 to 1, where each number fades in and out using Animate.css a…
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This is how it works now:
![image](https://github.com/DiligentGraphics/DiligentFX/assets/61806567/b980e0e9-811b-4e47-b108-f6f0a240195d)
And this is how it was with static scale:
![image](ht…
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Seems like if there was position update when immobilifate fades which results in spell interuption.
Steps to reproduce:
Be moving / jumping when being struck by an Immobilizating effects
Start casting…
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**[Big Task]**
First:
- Clean up village script (Authors are Juno, Ethan if you’re looking for clarification)
- Remove unnecessary fades that occur when player first enters village (currently, it fade…
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Flyer, bulletin, call for collaboration. Building a case and then asking for it. Ties back to #57, somehow? If that fades to diagram maybe this fades from diagram to picture on a post.
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https://github.com/PyAr/fades/blob/master/resources%2Fgifs%2Fgifs.rst#L1-L80