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### Describe the project you are working on
I am working on GLTF support in Godot.
### Describe the problem or limitation you are having in your project
Many people use OBJ files in Godot because t…
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I feel like this might already be known, but I'll write it up anyway, as I have a nearly minimal reproduce case for it.
If a parent object has non-uniform scaling (or possibly, non-identity scaling…
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**Describe the bug**
PhysX Joint of any kind (e.g. Fixed or Hinge) between PhysX Rigid Bodies are not created for Network Spawnables.
**Steps to reproduce**
Steps to reproduce the behavior:
1. …
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**Note**: This is a proposal that includes very slight changes to Blender mostly, but I am creating this here so there is a place to discuss.
### Describe the project you are working on
Godot
###…
reduz updated
11 months ago
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Before that, it was possible to **_import_** the IFC file into the project. Now there is no such function, I do not need to create it new Project..... I just want to add a one file, there is no inform…
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### Godot version
v4.0 ec8475af5eb61e988b389d032adc548f6ef39be6
### System information
Linux, Gnome on Arch
### Issue description
When importing blend files which use textures outside t…
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A few years ago we discussed replacing the `Microsoft.Xna.` namespace with `MonoGame.`, but we felt it was too soon as WP7 and Xbox 360 was still pretty active.
So are we getting closer? Is 2015 the…
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### Godot version
6ecdef84cf36ba9268ccc19b78210b039098eb52
### System information
Windows 10, GLES3, NVidia GeForce GTX 760 2GiB
### Issue description
This issue continues the story sta…
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**Describe the bug**
I am not given an option to extract the fbx from Modeling task in 3ds Max.
**To Reproduce**
Steps to reproduce the behavior:
1. Publish max scene
2. There is no fbx
**Ex…
NTKKS updated
5 months ago
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# Compressed Textures
Compressed textures as a first-class citizen, along with tools for on-line compression
### Motivation
Compressed textures offer a great amount of extra detail requiring only a…
Usnul updated
3 years ago