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There is a problem with RazorIMU + MPU6050 combo. In steamvr, roll axis line is fixed to the default front direction. So it works fine when i look forward but when i look sideways, roll axis does not …
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Iam wondering if i want to use ps move services and have in my videos mixed reality and i actualy have setup of virtual controller as hmd and 2 move controller i need 3rd controller and then if steam …
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I wonder if this is possible to implement:
Essentially use the absolute mouse position to determine JoyAxis position
- If mouse is in the center of the screen, then JoyAxis is center
- If mouse i…
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OK, so I've got SteamVRBridge, and have set it up to track a virtual HMD with a yellow ping-pong ball. So far, it seems to be working - the position is tracked fine in the config tool.
However, for w…
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In the console, I keep getting "vJoy version of Driver (219) does NOT match DLL Version (218)"
I've tried using the 218 version of vJoy but that doesn't work and gives me an error when I try to insta…
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I find it odd how FreePIE doesn't seem to support RawInpute for joysticks, would allow for some interesting things like binding the mouse stick on the X52 to a vJoy device, allowing games that don't s…
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Hi, dear team of FreePIE!
First of all - great job, you saved lots of money to so many people, very impressive!
My name is Boris and after recent Steam update I am no longer able to walk with ke…
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With the new hooking method, it is not necessary to use MousePositionX,Y variables in CockpitLookHook to inject the headtracking in the camera, and we can apply the full transform including roll.
H…
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Just confirming this before I go out to order one; is the DK1 supported at all at this point? I don't care how janky the way of getting it working is, just will it work in any way?
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I did everything you said, but in the error box it says "name "xoutput" is not defined" also after I put the dll in free pie do I put the script in the same part?