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The game crashes with a "Crash detected in Openplanet.dll" dialog box when in-place appending a large string. This can be triggered with the following code, which repeatedly appends itself to itself:
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Create a system for loading a scene in the background and then swapping from one scene to another.
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The in-game credits live here: [startanim.png](https://github.com/calref/cboe/blob/master/rsrc/graphics/startanim.png)
![startanim.png](https://raw.githubusercontent.com/calref/cboe/master/rsrc/gra…
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The Winning and Losing dialog boxes currently come up, but by clicking OK, you can continue playing the game. This shouldn't happen, getting a win or a lose should end the game.
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If a game ends and you respond to the lost player message, the app should return to a "virgin" state where it's possible to start a new game. What I noticed instead was:
1. Although the remainin…
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### Game Name
KILLZONE™ SHADOW FALL
### Game code
CUSA00002
### Game version
v1.00
### Used emulator's version (only released versions are acceptable)
v0.1.0
### Current status
Nothing
### E…
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**Describe the bug**
A few releases ago, it became possible to use VSCode Vim when editing comments from the Github Pull Requests extension.
This was absolutely amazing, and game changer when writ…
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Among strange design decisions, Dialog scripts are not stored in separate file(s), but as a huge item group inside Game.agf (xml). If script compilers and other tools will be standalone programs, we m…
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### Game Name
Asterix & Obelix XXL2
### Game code
CUSA13470
### Game version
01.00
### Used emulator's version (only released versions are acceptable)
v0.1.0
### Current status
Nothing
### E…
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- [ ] General controller support
- [x] Ensure controller can be used right when the game pops up
- [x] Ensure controller can be used to quit the game
- [ ] Ensure controller can be us…