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Like shadertoy, I just want to run my fragment shader and render a single frame (in shadertoy, I can just hit pause). Can I do something like that in this?
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I get a segmentation fault while calling **sandbox.setup(files, commands)** with command line:
**glslViewer** _2D/00_tests/test.frag_
I am running with OpenGL ES2.
Can you give some advice to d…
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Every time I open a .frag, the viewer opens and briefly displays the .frag file, and then immediately crashes and seg faults.
I have tried removing glslViewer and compiling it from source, redo…
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It says `malloc(): corrupted top size` and the video files created (name.mp4 and name_000.mp4 ) are empty.
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I am following the compile instructions for linux and also specified the -DNO_X11=TRUE flag as instructed since I am using Wayland but get the following error during compiling:
`In member function …
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I'm have the ["lite" version of Raspberry Pi OS](https://www.raspberrypi.com/software/operating-systems/#raspberry-pi-os-32-bit) installed in a Raspberry Pi 3.
Am I trying something crazy? I'm fin…
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Sounds identical to https://github.com/patriciogonzalezvivo/glslViewer/issues/257
When I follow the instructions for Mac compilation precisely, I encounter a problem when I get to the command `cmak…
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### System
OS: Linux 5.4.74-1-lts (Arch)
Version: 0.5.0
X11, bspwm (both with and without picom)
Screen: 1920x1080 (144hz)
GPU: Nvidia RTX 2060 (proprietary drivers)
Whenever I have more tha…
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When I try to compile the glslViewer.sln file, I get the following error.
> make : The term 'make' is not recognized as the name of a cmdlet, function, script file, or operable program. Check the s…
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compiling from source with `make` ([this step](https://github.com/patriciogonzalezvivo/glslViewer/wiki/Compile-on-linux#for-any-linux-x11-environment-uses-of-glfw-30)) gives the following error:
```…