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While this issue is seen across most, if not almost all HL2 games, both in the SDK 2013 Singleplayer asset listings and in respective launch titles, Episode 2 is the most notable example I could find …
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Typically a competitive defense squad is made up of:
- Soldier
- Demoman
- HWGuy
- Engineer
and an offense squad is made up of:
- Scout (0-2)
- Medic (2-4)
- Spy (rarely, 0-1)
Typically unused class…
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Been tampering with this for a bit now, for the life of me I can't get the zombines to pull their grenades out.
Just wanna say that they never pulled their grenades out before and after my tampering.…
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Hi!
I'm debugging a weird issue with my mod, and hoping maybe someone can point me in the right direction...
We have a shotgun that's almost identical to the one from Half-Life. Originally, primary …
ghost updated
8 years ago
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It seems that nobody at Valve is interested in fixing the bug that prevents players from changing the player model for Half-Life 2 Deathmatch and Half-Life Deathmatch Source in-house, so it would be n…
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When using fps values above 100, the player death animation can sometimes leave behind a ghost of the player model which floats in the air. At 400fps for example, every time I am killed my corpse is f…
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Hi there, really liking this version of Psychostats, well done!
I am however receiving the following error on the left and side panel. Please see image below. Just to note that I am running this of…
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Its been going on since updates that happend 2 weeks ago. when u are doing full on spray. 5-7+ bullets. i think in between animation skips or there is a lag. my ping to server is around 20 ms and i ne…
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Hello. I've recently started working on game using Trenchbroom for map creation, and I figured I'd open an issue to ask about the feasibility of some sort of support for input/output properties in FGD…
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ReHlds-3.13.0.801-dev
ReGameDLL version: 5.26.0.668-dev
meta list
[ 1] Reunion RUN - reunion_mm_i386.so v0.1.0.137 ini Start Never
[ 2] Revoice RUN - revoice_…