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## Bevy version
0.15-dev
## What you did
Use a material with a large (in bytes) texture.
## What went wrong
Mesh does not render with the texture showing. Renderdoc shows there's a dumm…
JMS55 updated
1 month ago
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### Describe the bug
Whenever you shift select materials and press create material it works the first time. But if you do it again in the same instance without closing down s&box then it will not aut…
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- I have read the Usage and Troubleshooting pages of the wiki: https://end-4.github.io/dots-hyprland-wiki/en/i-i/03troubleshooting/
- I have made sure that both my config and system packages are up to…
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### Which @angular/* package(s) are the source of the bug?
Don't known / other
### Is this a regression?
No
### Description
When writing scss using the :host pseudo-element, I've found that you c…
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### Tested versions
Tested in Godot 4.3 Stable (arch linux)
### System information
Godot v4.3.stable unknown - Manjaro Linux #1 SMP PREEMPT_DYNAMIC Thu Oct 10 19:03:24 UTC 2024 - X11 - Vulkan…
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Initial thoughts include:
For personal use, no material regulatory impact to worry about
"thousands of trades per second" - i admire the ambition
does the api you want to use for the data streaming…
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## Rationale
1. This was previously attempted by the automated dependabot job but the PR tests failed.
1. This issue has been created to fix the issue as there may be multiple dependency requirement…
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I am currently playing on the version 1.19.2-1.1.0f, I noticed that the current version has a few issues. Slime wood and all its variants are wrongly mapped to normal wood instead of the correct versi…
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### Client Version:
515.1636
### Issue Summary:
When you try to use a router with stacks of material it will output the entire stack to one side. If there's only one of the material it makes infini…
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Hi,
Greetings of the day! Hope you are doing well!
Thank you for providing this fantastic library. I noticed that there is a Material 2 dependency used in this library to render different compon…