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Randomly spawn a small number of "shields" or "ups" that cause damage when picked up. Maybe a heli hit worth? Or a tornado secondary. But tornado is maybe too much
ghost updated
4 years ago
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I'm attempting to use the [obstacle_distance](https://github.com/mavlink/mavros/blob/master/mavros_extras/src/plugins/obstacle_distance.cpp) plugin to send distances from a 360degree RPLidar range fin…
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I think i found an incompatibility with Astronomer's Visual Pack: The Follow terrain option in the vertical speed control doesn't work if the astronomers is installed: If i enable Follow Terrain, TCA …
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**Is your feature request related to a problem? Please describe.**
A training gamemode where players will be fighting against dummy titans instead of regular titans. This could be seen as an online t…
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A lot more people have Android phone than Wear OS watch so I think this would be helpful, Apple iOS 14 did the same with a similar function.
And of course we could switch it off (off by default) if …
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I'm still regularly struggling with abysimal query plans when q3c functions are in queries; disabling seqscans helps a bit of course, but it certainly is not an suboptimal and has unwelcome side effec…
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At the moment skorch does not explicitly support fitting with respect to multiple loss functions. Of course, one can define a composite loss function that computes individual losses internally and out…
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PolarSSL was designed with each module having its own error codes. So we have, for example, many different `MBEDTLS_ERR_xxx_ALLOC_FAILED` errors, which tells you which module had a failed allocation. …
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# Objective
- Create statecharts that clearly demonstrate the customer journey of searching for products and going through the checkout process using the Mercado Colegial Online platform.
# Requir…