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Hi, just what the title says.
Many thanks in advance.
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**Describe the bug**
It seems like that only the first frame is rendered, but the game loop don't stop, please note that when using Opengl es every thing is working fine.
Please note that vulkan…
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## Configuration
Wolvic version: 1.5.1
Wolvic build ID: Meta store version
Hardware: Meta Quest 3
## Steps to Reproduce
1. Can type into the URL bar, but the browser window its…
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Hi, I am trying to create a collaborative app between two Hololens 2 devices. After following the tutorial, the anchors are correctly stored in Azure Cloud and correctly retrieved, but when the Spat…
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Hi everyone could you help me with a feature I'm struggling with? I'm trying to implement a Mirror window with the Varjo headed. The Varjo examples have the code for the Mirrord window but I don't kno…
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### Summary:
XRInteraction is a high-level, component-based, interaction system for creating XR experiences.It provides a framework that makes it easy to interact with 3D and UI.
![image](https://…
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Hello, I am currently working on a class project involving the Hololens 2 @ University and have run into an issue. I have tried to use your dll and WINMD files with some success, but unfortunately, I …
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I'm trying to switch a UE 5.0.3 Project over from using Windows Mixed Reality to the MicrosoftOpenXR Plugin and use holographic remoting. Currently, I'm able to use holographic remoting in the editor …
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Hi, thank you for creating this project. But I am having a problem getting it to work with UE52. I copied the OVRLipSync folder to the Engine/Plugins folder. I get this error when I try to start : Plu…
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Rough thoughts on action system, interested in thoughts.
Background:
- Headset module provides input from a wide variety of input sources
- It's hard to resolve all of these inputs into high le…