-
## Summary
I am optimizing a large scene using the PRB integrator with 1 spp. It worked fine using [this](https://github.com/mitsuba-renderer/mitsuba3/tree/c2285ad85c8d1cf87d6fb474bcff4256df2839db) …
-
Hi, first I'm really appreciate for opening this amazing project as open source.
I'm trying to follow the instruction for building MOONRAY using docker container, but found weird section.
```
doc…
-
Hello Christophe,
I tried to use Intel OID or Nvidia optix for noise reduction, but the program exits when I click the denoise button, do you have any ideas?
Here is the error from the console
…
JomW updated
6 months ago
-
cmake --build build --config RelWithDebInfo -j 16
Microsoft (R) Build Engine version 16.11.2+f32259642 for .NET Framework
Copyright (C) Microsoft Corporation. All rights reserved.
Checking Buil…
-
OptiX supports compaction of the acceleration structures that we don't use. We should use it.
-
**Original report ([archived issue](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/issues/54)) by Levente Vajda (Bitbucket: [vlevente](https://bitbucket.org/%7B87…
-
`owlInstanceGroupCreate` allows the list of child groups to be null. The documentation used to say (a PR has been submitted changing this) that this sets each of the children to a "null group", which …
-
We need something that performs better than NVIDIA Optix and provides more image stability as well.
Motion vectors might be added in the future, so we're open to suggestions that use that data if n…
-
to see if there are any perf improvements vs 2019 build..
-
Hi,
I've been rendering some simulations data that I have using this code and things look really great in general! I've run into a problem recently where dark rings can be seen when rendering a long …