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Perhaps this is via git releases or maybe it is uploaded to the forum. Discuss with team.
Frequently encountered: #3
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The blank space in the ProviderName field causes failures when executing the world partition commandlet.
![image](https://github.com/SRombauts/UEPlasticPlugin/assets/3532013/e80492d8-bb41-49ce-be5…
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현재 프로젝트 파일이 커서
pull은 일부 git lfs 파일이 적용된 파일이 이상하게 받아지고,
push는 용량 때문에 안됩니다.
앞으로 씬으로 따로 만들어서 패키지를 통해 주고 받거나 해야할 것 같습니다.
아니면 GitHub Teams로 결제...
bokob updated
9 months ago
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Copied unifiedbranchdiff.exe and cmdRunner.dll from the linked Git repo and patch.exe from https://sourceforge.net/projects/gnuwin32/files/patch/2.5.9-7/ all into C:\Program Files\PlasticSCM5\client w…
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Testing #155819
I tried to merge using `c --merge src/App2.js src/App3.js src/App.js src/App-Does-Not-Exist.js` where the result file `src/App-Does-Not-Exist.js` does not exist and I get this error…
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Kinetic Merge was intended to be an adjunct to Git, but the codebase as of version 1.2.1 (Git SHA: 58e598d7ef165e9686f735c8e249201a0aeb9d95) has completely abstracted away the interactions with Git in…
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Hi,
Product looks great! Anything that makes git more accessible and usable (particularly across a spectrum of content beyond just code) is a welcome change. From the downloader, it looks like you're…
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We are sharing all the content through the plugins folder. Unfortunately the plugin wont find the workspace since it is not in the root of the project
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Asked today by @sirjofri on Unreal Slackers (but far from the first user to ask)
> It would be great to have some UGS similar tool for Unreal
Unreal Game Sync is a tool above Perforce, https://doc…
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Right now, the only way for me to lock a file for others to not work on it is by locking them in Gluon/Plastic.
Will it be possible to add a lock option to the plugin?
thanks