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SRombauts
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UEPlasticPlugin
Plastic SCM Plugin for Unreal Engine
http://srombauts.github.io/UEPlasticPlugin
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Getting a failed to launch 'cm' command line tool on Mac
#143
Ratamorph
opened
1 week ago
2
Plugin v1.9.0 using the wrong credentials
#142
Ewanuk
closed
1 week ago
2
Support for 5.4 on Mac
#141
Ratamorph
opened
1 month ago
5
Cannot check-out any assets in the Unreal Project while uploading a check-in through the Unity Version Control app
#140
arraybercov
closed
1 month ago
3
Add a Configure Lock Rules button to the View Locks window
#139
SRombautsU
closed
3 months ago
0
Fix history of a renamed asset
#138
SRombautsU
closed
5 months ago
0
View Branches window
#137
mjolner36
closed
5 months ago
4
Unable to build XmlParser2 from source without changing .uplugin file.
#136
chriszuko
closed
5 months ago
5
Fix ongoing workspace creation shouldn't be interrupted if the users close the window too early
#135
SRombautsU
closed
8 months ago
0
Display Smart Locks information in the Content Browser
#134
SRombautsU
closed
9 months ago
0
User connected to a cloud server can open the Dashboard
#133
danielhompanera
closed
9 months ago
0
Blank space in ProviderName causes failures in WorldPartition CommandLet
#132
javibm
opened
9 months ago
2
Add an option to create a Gluon partial workspace
#131
SRombautsU
closed
11 months ago
0
Diff against Depot doesn't work if the path contains a space (1.8.1)
#130
Ewan-Selkirk
closed
11 months ago
6
Fix crash ArrayIndexOutOfBoundsException when opening a project hosted On Prem
#129
SRombautsU
closed
1 year ago
0
Code License
#128
mikeseese
opened
1 year ago
0
Fix performance issues of the "UpdateStatus" operation when called on the whole Content folder
#127
SRombautsU
closed
1 year ago
0
Detect assets checkout but unchanged
#126
SRombautsU
closed
1 year ago
0
Improve performances of "move" by not grouping the final "status" on both source & destination files if they are not on the same folder.
#125
SRombautsU
closed
1 year ago
0
Added support for "Should Delete New Files on Revert"
#124
juliomaqueda
closed
1 year ago
0
Fix shelving files could lead to losing some changes previously shelved
#123
SRombautsU
closed
1 year ago
0
Implement the "Unshelve" operation
#122
SRombautsU
closed
1 year ago
0
Plugin detects asset modified in other branch, even though all changes of the branch are merged into the working branch
#121
Acren
opened
1 year ago
3
Updated working directory for Linux support
#120
dacanizares
closed
1 year ago
7
Linux support
#119
dacanizares
closed
1 year ago
8
Fix for the 3 way merge tool not showing the Source (Remote) revision…
#118
SRombautsU
closed
1 year ago
0
Update workspace detects if it also need to reload the current map
#117
SRombautsU
closed
1 year ago
0
Update CreatedBy URL for the plugin
#116
bbor
closed
1 year ago
1
Global Source Control Refresh only check local status
#115
SRombautsU
closed
1 month ago
2
Move the low-level wrapper for cm shell into a dedicated file
#114
SRombautsU
closed
1 year ago
0
Consider releasing on the Unreal Marketplace
#113
mikeseese
closed
1 year ago
2
Update last revision of all assets
#112
Acren
closed
1 year ago
2
Failed to check out package - error when creating asset where a previous one was deleted.
#111
Acren
opened
1 year ago
5
Script Folder ignore?
#110
ChromaEdgeStudios
closed
1 year ago
2
ERROR: System.ArgumentException: An item with the same key has already been added.
#109
lehuan5062
closed
1 month ago
3
Warning of ungraceful termination during packaging
#108
KristofMorva
opened
1 year ago
2
Update README with screenshots from Unreal Engine 5
#107
SRombautsU
closed
1 year ago
0
Editor crashes when creating an asset through C++ with source control enabled
#106
Basil42
opened
1 year ago
0
Notifications do not disappear when checkin to local server
#105
shiena
closed
1 month ago
3
Add a setting to bypass checkout and let the user directly modify the assets
#104
mig42
closed
2 years ago
1
Fix #SRombauts/UE4PlasticPlugin/issues/102 Space in project path
#103
SRombauts
closed
2 years ago
0
Space in project path prevents proper initialization
#102
mikeseese
closed
2 years ago
7
Shorten PlasticSCM user names for display
#101
SRombauts
closed
2 years ago
4
Add option to omit domain name from email address usernames
#100
mikeseese
closed
2 years ago
2
Human-friendly config for usernames shown for locked files
#99
mikeseese
closed
2 years ago
5
Checkin and Mark as Add shouldn't fail if they were called without files
#98
jessica-gutierrez
closed
2 years ago
0
Running out of memory when checking out files.
#97
tumi23
closed
1 year ago
9
Unreal plugin shows filename when changing ExternalActor instead of the item name
#96
SRombauts
closed
2 years ago
1
Unreal Game Sync support
#95
SRombauts
opened
2 years ago
4
Use cm getworkspacefrompath instead of searching for a .plastic directory
#94
SRombautsU
closed
2 years ago
0
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