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### Tested versions
- Reproducible in: Godot Engine v4.3.beta1.official, and v4.3.beta.custom_build [71699e08c] (Current master).
### System information
Fedora Linux 40.20240613.0 (Silverblue) - Wa…
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### Use Case
I want to use vray renderer in 3dsma but it seems not allowed yet in deadline-cloud-for-3ds-max.
I can see in data_const.py :
ALLOWED_RENDERERS = ["Default_Scanline_Renderer", "ART_R…
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Hi,
Thanks for the repo, it's super cool!! I'm building a portfolio website in React and have been implementing this, it looks great :)
I'm wondering if it's possible to use the GausianSplat3D.V…
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There are many ideas, branches, proofs of concepts, PRs, and discussions around improving the performance of the main code paths, systems, data structures, etc for rendering entities with meshes and m…
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# Context
AFAICT, the current implementation of `toml.Renderer` has code to render map-like elements as [inline tables](https://toml.io/en/v1.0.0#inline-table):
[toml.pkl:146](https://github.com/a…
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This issue simply exists so I can remember to work on this for brux in the near future.
Renderers on initial completion should probably be:
- SDL2 + SDL2_gfx
- SDL3 + SDL GPU (allows for shaders)…
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**Describe the bug**
The `VISION_OS_MINIMUM` define in renderer_mtl.mm causes a compilation error if you use XCode 15 before 15.2.
This is particularly a problem because, at the time of this writing…
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## Background
I'm building a prototype Dioxus web app using absolute positioning. There are many divs that need to know their dimensions to prevent overlaps. (You could imagine that I'm using a for…
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**Error Message:**
Parse Error : syntax error, unexpected '(' on line 33
31 | Schema::table('users', function (Blueprint $table) {
32 | $table->bigInteger('id', [])->uns…
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We should investigate whether it's possible to add a reliable and helpful set of tests for the uncovered parts of our display logic, ideally in a way that would prevent issues like #16127.