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I use the version on cables.gl to reproduce.
I use a CustomShader + Recangle graph for rendering the scene.
Screenshot of the canvas:
![image](https://github.com/user-attachments/assets/c4520ac2-…
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Hi there,
I've got a use-case of an r3f app where I'd like users to be able to upload gltf files and parse them on the fly to JSX react components representing the scene graph tree - in order to pas…
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Hi authors, thank you for bringing such a great project out!
For reconstructing scenes with hundreds of images (like a video in the wild), what are the best configurations for the reconstruction? W…
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Thanks for the great implementation. Does this function the exact same way as the Stanford Scene Graph Parser? If not, how is it different from the Stanford parser?
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Hello~This is a really cool work!
I'm trying to use SGDET to generate a scenegraph of my own image, I just need to modify the visualization/demo_imgs/ section in "bash cmds/50/transformer/demo_sgdet…
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I am interested in using Skia's SkSG (scene graph) module.
Is there a reason (other than lack of need) SkiaSharp doesn't have bindings for the scene graph module for anything but the `InvalidatonCo…
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## ❓ Questions and Help
Hi @KaihuaTang
Thanks for the code for scene graph detection. I was trying to run the code for scene graph generation on custom images but the results I am getting are too…
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### What happened?
As I have raised in https://github.com/RobotLocomotion/drake-external-examples/issues/233, I found that the particle example did not draw in the visualizer. The example in the drak…
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I am trying to execute following code but its asking scene_graph.json file. where I can find that file
import visual_genome.local as vg
>
> # Convert full .json files to image-specific .jsons, …
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### Godot version
4.3
### LimboAI version
1.3-dev
### LimboAI variant
GDExtension / AssetLib
### Issue description
Embedded resources are considered read-only when the editor is n…