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an issue to track wich features the SDL client still needs:
* full multitouch support (pen, finger, ...) https://github.com/FreeRDP/FreeRDP/issues/9077
* ~~clipboard https://github.com/FreeRDP/Fre…
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support remote application mode
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### Overview
When using steam to run the emulator/emulated-games, the emulator completely ignores steam input, this is especially annoying when trying to use multiple controllers on a steam deck as 9…
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SDL application that involves scrolling and zooming.
Expected Behavior :-
Mouse wheel should zoom in and out of the texture using both keyboard and mouse interactions.
Left-click drag should pa…
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Hello,
I use Jamepad (and therefore SDL) to control a robot with a Logitech F710 gamepad.
I have no problem when using it on a normal PC running Ubuntu 22.04.2. Same on a Raspberry Pi 4.
But it d…
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Dear developers,
Please add import of Trados packages as SmartCat has. This is a very useful thing.
Would someone be interested in making such feature?
Best regards,
Jakov
@Ostico : Sor…
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With SDL2, creating a software renderer using `SDL_CreateRenderer(window, -1, SDL_RENDERER_SOFTWARE)` causes a segmentation fault on ArchWSL with WSLg on WSL 2, while the expected behaviour would (pro…
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Hi!
I have just come across an issue that seems to be specific to Android, and that is when a physical keyboard sends non-character input this still generates SDL_TEXTINPUT events even though it sh…
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Retropie has some very specific customizations that are either unique to Debian/RaspberryPI OS based systems or rely on custom builds of the SDL & SDL2 libraries.
- [x] Remove legacy options relate…
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I was compiling POWDER for PSP again based on the files provided on its latest build, with current toolchain from pspdev's page and with `pspdev sdl 1.2.15-5 [installed]` latest sdl.
For some reas…