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Thanks for your work!
I testing your shader and it works great.
But in my enviroment i need some Reflections, so it would be nice making a lit version of the shader. Is that possible?
I wonder if i…
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Hi, I really like this project!
There's a bug in newer Unity versions.
Tested with Unity 2019.1.9f1 and 2019.2.0f1 on a German Windows 10 PC.
_Description:_
When GPUGraph Editor Nodes are par…
jiDOK updated
4 years ago
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as the title says, how i am supposed to install it on linux?
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### Describe the bug
When you attempt todo `ctrl+a ` for example in a text property within shadergraph instead of selecting all the text in the textbox all the nodes in the graph itself are select…
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### For?
Other
### What can't you do?
At the moment there isn't really a way to measure the distance between two inputs Without having to implement the node to use Distance yourself.
### How would…
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### For?
Other
### What can't you do?
At the moment the Particle Editor is kind of hit and miss and while you can define floats and vectors its a pain to do and sometimes (like for setting the spee…
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Hello,
I recently updated to the newest Unity LTS version and with that to the corresponding URP packages. In the editor, everything looks good but if I made a build (all platforms so far) the obje…
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Hi! I'm trying to use PicaVoxel in a Unity URP project.
All the PicaVoxel materials looks magenta.
How can I fix this problem?
Thanks in advance.
![Captura de pantalla 2022-12-31 122234](ht…
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Howdy ho, neighbor.
I'm lazy and don't want to bother making a PR, but I edited the URP 2D Lit shader to include the JitterFree logic.
Free free to roll it into the repo if you want. It's workin…