-
### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
I was thinking about how to implement https://github.com/godotengine/godot-p…
groud updated
2 weeks ago
-
Defold doesn't have support for a tiled background.
Great example and the closest application example to Defold is Godot in the form of node.
https://youtu.be/MWfUT1HdUUk?t=84
-
### Describe the project you are working on
A networked soccer game
### Describe the problem or limitation you are having in your project
Debugging networked programs can be tough, especially becau…
-
### Please confirm that the feature request does ***not*** already exist
- [X] I confirm there is no existing issue for this feature request.
### Use case
Support description display in
- [ ] Base…
-
### Check for existing issues
- [X] Completed
### Describe the bug / provide steps to reproduce it
The symbols of the regional indicators are not displayed in zed. In other IDEs, characters like "🇩…
-
Hi,
I have already created a rule tile based on a sprite sheet.
but i noticed that there were lines and gaps between the tiles and so i used a sprite atlas which fixed the gap issues perfectly.
…
-
As a user, I wish to be able to add 3d tiles hosted on cesium ion such as a 3d drone photogrammetry. The user would provide an asset ID and a cesiumIONToken and a new user layer would be created that …
kfarr updated
2 weeks ago
-
It would be nice to support the Collision Editor from Tiles, where you can specify a part of a tile as a collision.
-
Nepster: The rectangular frames around selected terrain pieces are currently inside the tile boundaries. This way they turn the outermost 1-pixel layer of the terrain piece invisible. For rectangular …
-
## General topics
### Language and engine
- [x] Lua
- [x] Explore debugging
- [ ] LuaJIT
- [ ] tiny bit of C/C++
- [ ] LOVE
- [ ] LOVE - SpriteBatch
- [ ] LOVE awesome list -- finished Entity
###…