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**What is the scope of the api ?**
- [ ] World
- [ ] Ped
- [ ] Vehicle
- [x] Voice
**Propose an api design**
A clear and concise description of what you want to happen.
What should it be ab…
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### Environment
🪟 Windows
### System
Firefox Version 128.01.12.3
### Version
1.12.3
### Desktop Information
_No response_
### Describe the problem
Steps to reproduce:
1. Launch SillyTavern a…
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## 💬 Questions and Help
Currently, we have functionality to mute/unmute the voice. But we need to stop the tts engine first before setting the volume to 0 (mute) or 1 (unmute).
Is it possible to m…
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I am getting close to being able to work on this in earnest. I am seeking direction from the community.
### Background
I am not visually impaired. I had a good friend who is totally blind in Hi…
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1. [Riding Mouse fix]()
2. [Particular]()
3. [World Play Time]()
4. [PickMoreBlocks]()
5. [Autochef's Delight]()
6. [Danger Close]()
7. [Water Erosion]()
8. [Metal Detectors]()
9. [Create: Copycats+](…
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Hi,
For my usage I am feeding the engine the sentence word by word.
using the SystemEngine I got a somewhat coherent sentence (the words were clear but the sentence was too fast),
but when using th…
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We have a couple of stuffs named with prefix `backends`. E.g.,
1. Maven module names (e.g., backends-velox)
2. Folder names (e.g., o/a/g/backendsapi)
3. Code (e.g. BackendsApiManager)
`backend…
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Hi,
I am using OSMAnd version 2.8.2 with offline maps on an HTC One M8 with Android 6.0. A very common use-case for me is to navigate along a custom GPX track with the offline-maps, in pedestrian n…
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When a server's `sv_voicecodec` is set to `vaudio_celt`, clients will either hear either nothing or garbled noise, from the in-game voice chat. Testing with `voice_loopback` enabled will result in eit…
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### Checklist
- [X] I have used the search function for [**OPEN**](https://github.com/ImperialSquid/zotero-zotts/issues) issues to see if someone else has already submitted the same bug report.
- [X]…