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**Question**
Does you updated version support OVROverlay on the meta quest yet?
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Hey there, I've been trying to get Vivecraft working on my Linux machine, and but can't get it to actually show anything in my VR headset; motion tracking clearly works, as I can see the view on my mo…
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_Disclaimer: This may be a stupid idea and technically not feasibel. Close this request, if so. :)_
**Request:**
While playing in VR-Mode, there could be a separate fixed 2D-POV view of the game…
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# Different Platforms
We are looking for a platform to create experiences on. There are a lot of different virtual worlds with different tradeoffs.
Web based VR platforms have performance issues…
tynes updated
4 years ago
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### Tested versions
4.3.rc2
### System information
Android version 13
### Issue description
AudioStreamMicrophone can play its buffer in an infinite loop when it has been turned off and then turn…
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Must Fix:
- [x] llf: contact shadows
- [x] llf performance 💀
- [x] terrain parallax fadeout
- [x] terrain: sharp height blending seam
- [x] skylighting: should run every frame when loading into a…
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[HUAWEI VR Glass solution introduction](https://forums.developer.huawei.com/forumPortal/en/topic/0202779433407520111?fid=0101187876626530001)
[How To use HUAWEI VR Engine In Unity - part 1 : Quick …
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I've tried a few SBS 3D images and I always get the same result: views fine in non-VR mode but the 'Enter VR' mode doesn't seem to enter the WebXR mode and instead just displays a binocular stereo vie…
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### Before continuing...
- [X] I agree to follow Atlas' [Code of Conduct](https://github.com/Atlas-OS/.github/blob/main/profile/CODE_OF_CONDUCT.md)
- [X] I have searched our [issue tracker](https://g…
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### Describe the bug?
The CurvedPlaneMesh, most prominently featured in the dash menu, generates an extruded circular arc for curved UI. At non-zero curvatures (it seems to be strongest at around 0.5…