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you probably get asked every other week but could we please get some smaller blocks for handheld weapons it would just be nice being able to make smaller weapons (maybe even a magazine block that only…
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### Game and System Information
- **Version:** 1.18.0
### Description of the bug
Upon trying to create new effect and assigning it, game cashes.
(I doubt, my code is right)
### Steps to…
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extremely annoying (see:ares)
need a testing setup to reproduce
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https://github.com/user-attachments/assets/7a54ed97-0ba8-48c9-91e6-92395a9d61c2
Visual glitches and slowdown occurs on the regular N64 core for the final boss of Leon A, where the boss itself and t…
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- At least three different weapon types should exist.
- TYPE 1: The "normal" weapon type fires a single projectile quickly and with moderate damage, similar to early shooting mechanics in the "Shootin…
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```
List weapons = ["Nunchacu","Plasma Cnnon","TecBow","Nuke"];
weapons.add("Rail Gun");
Map exoticEngines = {
"Engine 1":"WormHole Generator",
"Engine 2":"AntiMater Reactor",
"Engine …
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Several characters have parts of their textures missing, most notably a good portion of the Swappers (Ex. Spy Rise, Boom Bloom, and Magna Charge), and others have portions missing, such as Driver Roll…
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Currently, these items all allow you to restore health to your allies, but cannot accept the Strange Part: Allied Healing Done. While it makes sense they cannot accept most other strange parts, these …
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Using MML 0.47.7 on OS X with Java build 1.8.0_51-b16, I get "mod_weapons failed" in the megameklab.txt log file whenever MML reads or opens a unit with the modular weapons quirk. Here is an excerpt f…
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L 11/28/2022 - 18:29:25: [SM] Exception reported: Script execution timed out
L 11/28/2022 - 18:29:25: [SM] Blaming: zombiereloaded.smx
L 11/28/2022 - 18:29:25: [SM] Call stack trace:
L 11/28/2022 -…