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**Godot version:**
3.2.1-stable
**OS/device including version:**
Mac
**Issue description:**
3d physics stepping is two frames late using bullet physics. Expected would be that it is one…
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Is it possible to integrate a 2d rigid body physics engine into Hexi, specifically matter.js? Not sure if you have any experience in this area and just looking for a pointer in the right direction.
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### Describe the project you are working on
Rapier Physics Server - a physics server written with rapier which adds stability and new features.
### Describe the problem or limitation you are hav…
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### Godot version
v4.1.2.stable.official [399c9dc39]
### System information
Windows 11, Vulkan
### Issue description
When a VisibleOnScreenEnabler2D is paired with a CharacterBody2D using avoidan…
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### Godot version
v4.0.3.stable.official [5222a99f5]
### System information
Windows 10 - Godot v4.0.3.stable - Vulkan (Forward+) - NVIDIA GeForce GTX 1650 (nvidia, 31.0.15.1694) - Intel Core …
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Thanks bump of each other when running into each other.
Get slowed down or accelerated by the collision.
https://gamedevelopment.tutsplus.com/tutorials/how-to-create-a-custom-2d-physics-engine-the…
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### Tested versions
v4.1.stable.official [970459615]
### System information
Godot v4.1.stable - macOS 13.5.2 - Vulkan (Forward+) - integrated Intel(R) Iris(TM) Plus Graphics 655 - Intel(R) Core(TM)…
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https://github.com/envfluids/py2d/blob/d2ab97207528519edec1feec8ee9d325b5ad036a/py2d/Py2D_solver.py#L115
Checking @gyf135 code,
Definition of $\Delta$ here seems to be wrong
It should be
…
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### Tested versions
- Reproducible in 4.2.2
### System information
Windows 11; Editor; 13th Gen Intel(R) Core(TM) i5-13600K 3.50 GHz; nvidia 4070
### Issue description
I'm working on …
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**Godot version:**
3.3.2 but happens on master too
**OS/device including version:**
Ubuntu 20.10
**Issue description:**
In 3D Godot physics, but not 3D Bullet physics or 2D Godot physics, a `…