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This module comes up as the culprit every time.
I have midiqol installed and when a monster dies, the dead condition or unconscious conditions are auto applied but are immediately toggled off. I…
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Originally in GitLab by @mattexdee
Originally posted by DFreds here: https://discord.com/channels/170995199584108546/872553750877835264/929422900233117706
- ALL MODULES DISABLED? true
- OS, Hosting,…
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**Describe the bug**
- I activated exhaustion automation, Module integration for Convenient Effects, and One D&D Exhaustion, and when it reloaded the Foundry UI had broken — bottom of the ui was half…
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**Describe the bug**
after doing an update all on installed modules, I can no longer open convenient effects window
foundry.js:747 Error: An error occurred while rendering ConvenientEffectsApp 1…
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Disabling animations causes error in the console when effects are triggered .
Effects are triggered by midi-qol and autoAnimations.
Steps to reproduce
1. Open Settings
2. Set "Enable Effects" to…
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**Describe the bug**
I have a problem with active auras and it is that the effects are not extended to the nearby tokens as it should happen. To check if it was just me, I was comparing with my frien…
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The code:
if (this.options.engagedModifier) {
let unmodifiedTarget = target - this.options.engagedModifier;
let unmodifiedTarget = target
if (this.result.roll > unmodifiedTarget…
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In GitLab by @mesmerizemyeyes on Apr 16, 2023, 08:39
When using Convenient Effects to automate condition effects, condition immunity added to the character sheet's Attributes page directly causes the…
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I understood that it was possible to place the darkness spell on a target token and the aura would have moved with the token but it seems that is not.
Am I doing something wrong or this is not an exi…
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**Describe the bug**
Clicking on either "Roll" or "Roll All Tables" does nothing.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to 'Merchant Sheet'
2. Click on 'Populate Items'
3. …