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Actionable Items:
- [ ] Add support for AWS
- [ ] Add support for Azure
- [ ] Add support for VMware
- [ ] Add support for Digital Ocean
- [ ] Verify provisioner
- [ ] Payload request
- [ ] Veri…
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fog doesn't seem to work on the background
Week7
![fog no background](https://cloud.githubusercontent.com/assets/8987490/5086609/e697c43a-6f1e-11e4-8f06-58aaee16adab.jpg)
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Hi all, is there any updated method or ways it can be less painful to run a provisioning package (ppkg) in a more automated way with fogproject?
I had wrote a simple batch file:
powershell.exe Ins…
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Hey, first off I wanna thank you for making this mod. It's odd to me that it took so long for anybody to improve the world border, it seemed so obvious?
Anyway, as to ideas that could improve the m…
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Shader needs render fog to hide my horrible-looking lazy chunkunloading (lazy referring to the technique, not the code. The whole project is full of cursed code no need to emphasise just one bit)
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On this screenshot (hangar28 map), there is a fog between the player's eyes and the wall, though, the SSAO dark corner is visible.
[![ssao above fog from behind wall](https://dl.illwieckz.net/b/dae…
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Fog doesn't appear on android (it can give an disadvantage to windows/linux users)
Android:
![Screenshot_20231229_134400_SLTwo](https://github.com/VirtualBrightPlayz/SLCloneIssues/assets/76474182/…
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Option to remove fog
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So any kind of fog causes this to happen. Not sure what is causing this at all.
https://i.imgur.com/QraHT3n.png
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**Author: auria**
Check mines track. The property browser defined color "12 6 0", but the exported scene.xml contains "3060 1530 0", i.e. the value multiplied by 255. Since the colors we use are alre…