-
The idea is to stream earth data into game engines. As a background for deeper analysis or whatever useful.
I mind if anyone has tried to start the process.
-
i'm streaming to a secondary monitor that's 1080p (my main display is 2K), when I start moonlight and go to desktop it successfully matches resolution, however, with most games I play when I exit the …
-
I use MemoryPack to save building information in the game world. And everything works fine usually, hundreds of people downloading and saving their builds at the same time. But when I wanted to migrat…
-
### Is your feature request related to a problem? Please describe.
I have a bunch of `InteractiveCameraAnchor`'s in a game world, the players of the game use these anchors occasionally while stream…
-
![image](https://github.com/user-attachments/assets/6cf9706f-b906-415c-8880-f471de14dc2b)
GPU: 2047MB NVIDIA GeForce GTX 1660 Ti
one log:
https://pastebin.com/u8V6zQcd
so basically if a game gets …
-
Hello!
I would like to run this game at LAN parties, but I would really like it if I could have the server and client as two separate processes. Would it be possible to implement a --dedicated laun…
-
**Describe the feature**
Add the option to start and stop streaming of your current game in discord. Add the current status as a feedback option to change the button status.
**Usecases**
The mai…
-
**Describe the bug**
when streaming at 60fps over USB, very intense image corruption can be seen in the client preview.
( issue likely not unique to USB )
**To Reproduce**
follow the steps shown…
-
[RFC9221](https://datatracker.ietf.org/doc/html/rfc9221) (An Unreliable Datagram Extension to QUIC)
> These features can be useful for optimizing audio/video streaming applications, gaming applicat…
-
The setup:
Arch Linux host PC, with an AMD 5950x and a 6900 XT. Kernel is 6.11.4; streaming via Steam Remote Play to a Framework 13 AMD for coziness' sake. This has the same distro installed.
An Xbo…