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**Platform:** Windows
**Version:** 0.2.0 - 3.3.2
When isAndroidExportEnabled is set to true and the project has a dependency on a library that requires minSdkVersion 26, I get the following error:…
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I tried setting up a sample project to try out Godot Kotlin, but even if I'm using the plugin to generate the classes, I still get some errors when I try running ./gradlew clean build.
Info:
```
…
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## Preliminary information
OS: Ubuntu 20.04.3 LTS x86_64
Clojure: 1.10.3
Java (`java -version`):
```
openjdk version "17" 2021-09-14
OpenJDK Runtime Environment (build 17+35-Ubuntu-120.04)
Op…
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### Godot version
3.5.beta
### System information
Manjaro Linux
### Issue description
I'm getting this error when trying to build android export templates
```
scons platform=android target=re…
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### Godot version
3.3.3-stable (from source, with kotlin support)
### System information
OSX arm64
### Issue description
I don't know if it is a bug, but did not see any category that f…
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Hello there !
I'm trying to export a project with gut as main scene, in order to be able to test godot-jvm feature on all platforms.
I followed [this documentation](https://github.com/bitwes/Gut/w…
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It appears that the latest stable version of the IDEA plugin only supports IntelliJ 2021.1.x:
From the discussion in the Discord, it seems that this isn't supposed to be the case and that it shou…
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Types like `Int` are not visible in inspector because godot doesn't know the ordinal of `JVM_INT`.
Long on the other hand works as the ordinal of `VariantType.LONG` is correct.
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### Godot version
3.4-stable
### System information
Linux, GLES3
### Issue description
Exporting my game in Godot 3.4 as Android Bundle doesn't work anymore (worked well with Godot 3.3.4). Export…