-
```
could you please make it easy for us to extract info on the scope's position
(ie: having the windows caption change to the coordinates, or via
sendmessageapi) or texture (ie: have the visual co…
-
```
could you please make it easy for us to extract info on the scope's position
(ie: having the windows caption change to the coordinates, or via
sendmessageapi) or texture (ie: have the visual co…
-
```
could you please make it easy for us to extract info on the scope's position
(ie: having the windows caption change to the coordinates, or via
sendmessageapi) or texture (ie: have the visual co…
-
I am probably jumping the gun here, but I would like to know if this project, especially the Android client, plans to support WebRTC / Voice Call / Video Calls?
In the Riot-for-Android project, thi…
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0.43.6
A unit going Stackpole caused turrets inside Heavy Standard Buildings to be destroyed. The buildings were not destroyed.
**Relevant Lines from Game Log**
` MG Turret (Si…
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Currently, interactions come exclusively from where the player is facing. This means that, even if your portal gun is pointed directly at a prop or a button, nothing will happen when you interact if y…
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Dear MashMap,
Thank you for the great program. It was really easy to use.
I have a quick questions about the outcome of gun plot (plot dot graph).
![out](https://user-images.githubusercontent.c…
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the light doesnt flip
http://take.ms/qTWEO
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### Describe the bug
I have tried this game before with Mesen, as long as you hold it will keep shooting
But NES.emu only allows people to tap and release finger and then tap and release finger ag…
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```
could you please make it easy for us to extract info on the scope's position
(ie: having the windows caption change to the coordinates, or via
sendmessageapi) or texture (ie: have the visual co…