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### Mod Loader (Required)
Fabric
### Minecraft Version(s) (Required)
1.21.1
### Mod Version(s) (Required)
v21.1.1
### Minimal Setup (Required)
No
### Notes (Required)
![2024-10-07_09 51 22](h…
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Per pixel terrain normals are only implemented in surface shaders.
With Unity terrain shaders
![image](https://github.com/user-attachments/assets/37d6e982-fc26-42fe-aaad-dab27140eccb)
With ASE
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Hi and thanks a lot for inputmodule-rs!
In case I haven't missed anything, there's no way with `inputmodule-control` to set individual pixels on the LED matrix.
Optimally, users could pass a lis…
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### Bug description
https://lost-pixel.com/ lost styles and scripts, they return 404s:
![image](https://github.com/user-attachments/assets/150ca85b-8cb3-4e9f-a5c6-4ac9bcd4805d)
### How to reprodu…
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The procedure "stx_plot_selected_time_range.pro" uses a [switch-case loop ](https://github.com/i4Ds/STIX-GSW/blob/bb8acc8accc2ec59a9cbd6e277d4098856c34a2d/stix/idl/processing/pixel_data/stx_plot_selec…
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![image](https://github.com/user-attachments/assets/da0239e7-8461-4b8c-a6b8-9409ead9da7d)
already set Filter to Nearest mode.
but once the animation playing, pixel character will become blur as sh…
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Hello, may I ask the difference between the Evaluation Metrics.:Pixel Auroc, Sample Auro0.991, Pixel Aupr0.971 in your paper and the Evaluation Metrics.:Image level-AUROC, pixel based-AUROC?
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Hi DREAM3D community,
I face the following issue while exporting data from "ctf" to "ang".
My raw EBSD data is in .ctf file. I just want to correct its reference basis actors. To do so, I am usi…
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Support sql like `select xx from xxx, xxxx where xxxxx`.
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