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When editing texture repeats, etc., pre-PBR, the surface showed each repetition of the texture map outlined (with a crosshair in the middle) rotated and sized according to the current settings for tha…
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**Environment:**
- **Operating system**: Ubuntu 20.04 LTS
- **Python version**: 3.8.10
- **SDL version**: 2.28.5
- **pygame-ce version**: 2.4.0 (just installed from pip)
- **Relevant hardware**:…
Yyote updated
1 month ago
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2.0.0
When adding a modifier box or any other shape to a part that has been rotated, or is rotated afterwards, the axis for part manipulation of the box become inconsistent. Size manipulation axis …
haarp updated
3 years ago
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### What happened?
I started with a stl and I wanted to drill a couple of holes in the side. I scaled the original object, then selected it and created a negative space cylinder which I then scaled …
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I'm trying to add a rotation method to the ZUI.
The two things I'm stuck on are: 1. getting an accurate rotation point/origin. 2. maintaining zoom
Not sure why it's zooming, and I think the pivot p…
rttll updated
1 month ago
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Similar to lock axis, but allows movement away/toward a reference object.
If there is only one object, it will move in the rotated direction.
![image](https://cloud.githubusercontent.com/assets/1673…
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The effect gets stronger with size - i.e. large objects have larger offsets.
This only effects rotated elements. The linear element in the example is rotated by ~180 deg.
Here's my demo drawing: h…
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Can I use DETR to detect objects with rotated bbox?
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As the systems are implemented to grab objects, I would like to document and invite discussion on what possible facets said objects should have. I've compiled a list insofar:
1. isGrabbed (bool)
…
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It doesn't rotates objects or load's rotated objects. Objects without rotation have to be saved with a nul value, not a [0,0,0] value, create in the building_data object a new method 'clean', it will …