-
```
My suggestion is:
Is it possible to make zombies never go away. Or make it very rare for them to
dissapear? But they only dissapear for like a minute? I have a ZombieRP server
that would greatly…
-
[crash-2024-07-24_13.30.06-server.txt](https://github.com/user-attachments/files/16368199/crash-2024-07-24_13.30.06-server.txt)
Crash occurs on loading of sullysmod replacement for zombies with the…
-
A couple of days ago a wizard was using necromancy at people in medbay. While zombies were fighting humans and the wizard left, it turned us zombies into other chaos. With zombies and humans, especial…
-
### Describe the bug
Internal mod "No Hope [no_hope]" calls json-error "row X column Y: 'Z' has no terrian, furniture, or other defenition" at the "mapgen weights" Finalizing stage house_inner_garden…
-
I played on a server a while ago, I think it was some sort of zombie apocalypse type thing.
The zombies could RUN after you
I think that would be a GREAT feature to add to this plugin.
I would a…
-
### Describe the bug
See title
### Steps To Reproduce
1. Go to Dense Urban
2. Go downstairs
3. Walk into any "locked" metal door
### Screenshots
_No response_
### Versions and configuration
-…
-
This needs to be fixed asap, random bots will just be invisible. please fix this ASAP.
ghost updated
4 years ago
-
Hi @jeefo jeefo can you add all funtion from sypb bots like waypoint zmh goal and waypoints flag E button and also support all zombie mode.add please full support from sypb bots and ebots on yapb bots…
-
### Description of the request
Hello, this isn't a feature request, but I didn't know which other option to pick. I've looked through this repository as well as your BO4 Source one. I'd like to know …
-
## Round ID: Any
## Test Merges:
Not Supplied / None
## Reproduction:
Description: Zombies can process chems - they are dead. They don't breathe, eat, nor are affected by pressure and cold. They sh…