-
I have been building an App which simulates light source and cast shadow when there is obstacle. After building shadow casting algorithm, I wanted to make things more good-looking, by simulating the i…
-
Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
-
### Tested versions
Godot 4.3 dev6, before dev4 this problem is not observed
### System information
Godot v4.3.dev6 - Windows 10.0.19045 - GLES3 (Compatibility) - Radeon RX 560 Series (Advanc…
-
If we can get Simitone to a good stage, I'll feel comfortable making an "official" release and writing a ton about it on the blog. There's quite a way to go for the game to be this complete, but it's …
-
### Code of Conduct & Contributing Guidelines
- [X] I agree to follow the code of conduct and the contributing guidelines.
### Have you checked that no other similar feature request(s) already e…
-
### Version
2.3.0-rc2+
### Operating system type + version
macOS 10.14.6
### 3D printer brand / version + firmware version (if known)
Prusa MK3
### Behavior
Auto-arrange seems to have a b…
-
### Use case
The apple vision pro was released yesterday. It would be nice to have support for that. Even though most apps will be supported out of the box. This ticket can track the evolution of v…
-
Hello. I'm newbie in programming and I've installed SFML yesterday. I saw your xygine game engine is based on SFML and does NOT support mobile devices and 3d , but your crogine game engine that is bas…
ghost updated
4 years ago
-
```
I'd like to see continued support for the Photoshop DDS load/save plugin.
I'm currently using version 8.23.1101.1715 in WinXP Pro sp2 with Photoshop
CS3.
Many game development artists are using …
-
```
I'd like to see continued support for the Photoshop DDS load/save plugin.
I'm currently using version 8.23.1101.1715 in WinXP Pro sp2 with Photoshop
CS3.
Many game development artists are using …