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Hi,
I encountered this issue when using Token Action HUD and SmallTime and / or Always HP. Basically the token lags if there are any other GUI elements loaded in the world. I recorded a video using…
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When updating an item pile, I get the following error in console:
Uncaught (in promise) ReferenceError: undefined. localize is not defined
[Detected 1 package: item-piles]
at ItemPileStore.up…
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Getting lots of errors, and extension is not useable even when it is the only extension loaded. Opening a character, unit, or going to the battlemap causes lockup.
[1/7/2023 8:29:43 AM] [ERROR] Sc…
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Right now I can't find a way to activate the "Start Encounter" function on a MEJ Encounter note that has been dragged onto the battlemap. since you can already spawn a Note with MATT, it would be nice…
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After I upgraded to 2.1.1 I get the following error on one of my scenes:
![chrome_fEeMd7zl6O](https://user-images.githubusercontent.com/73676044/211813642-f768f9e8-1ce8-420c-bc55-68cacf4467b7.png)
…
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**Describe the bug**
After upgrading to the DnD5e - Fifth Edition System 2.1.1 I started receiving a couple of errors on some of my scenes (see screen shots)
I narrowed down the actor ID to an Ite…
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Current damage calculation for Hex ignors the damage rolled via the roll dialog, instead reroll the dice using the same function. It would better if the rolled results are kept, and only roll the d6s …
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When I select a familiar token, the errors show below appear in the console. After this happens, the token Action HUD is stuck. If I did not have another token selected before selecting the familiar t…
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I understand that this enhancement may be outside the intended scope of this module, but I think it's still worth bringing up.
As a GM, playing several types of monsters in combat can be cumbersome…
cstby updated
2 years ago
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Hi,
I wanted to check out some examples of how people are using GrapesJS and how they may have extended it or customized it to their needs.
Would be cool if anyone with a public facing (I guess …