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When setting the override material for a scene the maps and other settings on the original material are not used -- this applies to animations, mesh instances, and other uniforms and defines, as well.…
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## Environment
- Xcode version:
- iOS version: iPadOS 15.7.0, iPadOS 15.4.1
- Devices affected: iPad mini (5th generation), iPad (7th generation), iPad (8th generation), iPad (6th generation)
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```
CL-USER> (ql:quickload "cepl.examples")
To load "cepl.examples":
Load 1 ASDF system:
cepl.examples
; Loading "cepl.examples"
[package babel-encodings].........................
[packag…
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Do you have any examples on how to use PBR materials in plotoptix? I'm working on transitioning rendering a trimesh scene from pyrender to plotoptix and trying to figure out the easiest way to map mat…
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I have an idea, but stars need to align just right to make it viable.
Basically, we take /most/ of your current workflow, but allow the merging of a second, higher resolution source.
1080p 3D BluR…
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- [ ] Add image preset prompts to get good results, [reference](https://github.com/carson-katri/dream-textures)
- [ ] Automatic image upscaling, see [video2x](https://github.com/k4yt3x/video2x/) loss…
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Please outline the usage steps.
thank you,
Nihal
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adaptive subdivision more like cycles has. i think it will help a lot with displacement.
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Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/96585534-real…
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Salve,
vi elenco alcuni possibili miglioramenti:
- non vedo differenze tra i due material (pelle e tessuto)
- l'illuminazione della poltrona è "strana" (la seduta è quasi nera), e non consisten…
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Love the plugin so far. However when I put a height texture for the in the texture sets, it doesnt seem to make any visible changes regardless of what number I put as the height blend factor.
I've …