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Apologies for the lack of screen capture, it was a long game and we forgot to grab it.
Process of what happened:
-Creature with Persist exists on the battlefield, returned earlier with Diabolic Se…
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Opponent has Leyline of the Void. I cast Sea Gate Restoration. It causes the following error:
`Game error occurred:
java.lang.IllegalStateException: Wrong code usage: MDF card uses wrong zones …
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Hi,
I don't know who currently maintain the plugin ... I was using graveyard 1.8.3 until now, then tried the fork version (1.8.11) to check if the following issue was fixed, which isn't yet :
-…
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**What is the expected behaviour of the card?**
- Players can choose untapped permanents to satisfy Mist's requirement, which is in accordance with the oracle text
- If there are less permanents on…
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After SOCVR was re-opened, I encountered this error when trying to move messages to the Graveyard:
> $.ajax encountered an error moving some posts. See console for details. error: Not Found.
and…
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I have a Corpse Dance on hand and three creatures in play, somebody casts Wrath of God. I should be able to choose what order they leave the battlefield so I can optimize my graveyard for Corpse Dance…
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```
I've noticed in the test suite that clone-related tests will not pass if the
test suite speed is set to a "loaw" value.
To reproduce, just run the clone.txt test as the first test of the suite, …
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When a creature enchanted by [[Radiant Grace]] dies, the aura asks to choose an opponent and then returns to the battlefield. Then it immediately goes to the graveyard.
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There might be a few Common Effect that could handle most of those cards:
https://scryfall.com/search?q=o%3A%22has+all+activated+abilities+of%22
Could see keeping the permanent ones in a group: …
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**Describe the bug**
AI casts Underworld Breach when its graveyard is empty and/or its doesn't have enough mana
**To Reproduce**
Steps to reproduce the behavior:
1. AI casts Underworld Breach on…