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Here I'll list work from different devs that use EasyRPG Player Source code. Those showcase interesting features that could work alongside our own fork.
### @JorgeMaker8000 - ManiacPatch's Stringva…
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Could this be adapted to draw the centerline of the path rather than the walls of the path?
clm42 updated
4 years ago
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For my first prototype, I created a maze in which the player has to make it through by using the arrow keys or ASDW keys and their mouse to look to look around. My design questions are:
- Does the …
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### Describe the bug
I'm not sure if it is known bug, anyway I would like to contribute just a little, so here's what happens:
`javascript: document.getElementById( ... ).style.top=-10px; resizeFunc…
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![](https://static.wikia.nocookie.net/pico-8/images/9/9a/Remaining.png/revision/latest?cb=20210831042602)
Turns out I completely missed the existence of these. I thought they were Japanese punctuatio…
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TORCS (http://torcs.sourceforge.net/) is an important benchmark for continuous control algorithms. We need to add the support for TORCS. The revised code in http://deepdriving.cs.princeton.edu/ is a g…
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Discord: touhou_project#0
Random guildmaster trial bug, though it doesn't stop you from entering the dungeon
![image](https://cdn.discordapp.com/attachments/818266922734190603/1161680878376845373/im…
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- [x] [Piano app](https://www.youtube.com/watch?v=4AVgeN202jw)
- [ ] A game similar to hangman where letters are replaced by numbers, e.g. A = 1, B = 2, etc
- [ ] Ludo game
- [x] [Tower of Hanoi](h…
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### Menu
When selecting both inverse mode and random control, only the inverse mode is in effect. Remove the option to select both inverse mode and random control.
### Settings
The maze is refres…
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So I am trying to place the decals in custom locations -- would like to just have a (row,col) coordinate for placing the decals.
I can see right now how I change the decal frequency and control ho…