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The Quick Access UI appears blurred/low resolution when displaying options for some letters.
This issue is present in the 1.1.0 build, but I also experienced it in the 1.0.0 build.
### Examples fo…
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### Describe the project you are working on
A game that uses many sprite3ds and label3ds.
### Describe the problem or limitation you are having in your project
In my project, I use label3D no…
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The current theme system of [@thi.ng/imgui](http://thi.ng/imgui) is quite limiting. I'd like to hear from people which additional options might be useful - a wishlist of sorts.
When proposing addit…
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When configuring Vite via blitsVitePlugins, I encountered the following issue exclusively on the AWS CodeBuild platform.
![Screenshot 2024-07-25 at 13 42 14](https://github.com/user-attachments/ass…
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Hi, I've tested the demos, they are great examples, thank you !
mtext demo don't work on my windows 10 machine + Lazarus 2.2.4 fpc 3.2.2: the window is filled with the blue color but no text.
Any id…
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I am using freetype for rendering regular and sdf fonts and it produces consistent results across different font sizes. When using freetype, I set the size using `FT_Set_Pixel_Sizes(font_face, 0, font…
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**Which demo project is affected:**
JRPG Demo, `2d/role_playing_game`
**OS/device including version:**
Reproduced on
- NixOS Linux, `v4.3.stable.nixpkgs [77dcf97d8]`
- macOS Sonoma 14.6…
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![Auswahl_006](https://github.com/user-attachments/assets/eaea1375-5852-48cc-a5af-255add5e4cad)
I assume I am hitting undocumented limits.
```
$ wine msdf-atlas-gen.exe -font nishiki-teki_3.99zhb…
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### Tested versions
Godot v4.3.stable
### System information
Godot v4.3.stable - macOS 15.0.0 - Vulkan (Mobile) - integrated Apple M3 Max - Apple M3 Max (14 Threads)
### Issue description
…
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Hey, after writing some code, seems like there is a problem on the SetAuthCallback function.
Stack trace:
```
(I) smb-web-client Jan 7 19:31:05 Got a request type 1: {Type:1 Username:Asd Passwor…
mrvik updated
4 years ago