-
If I use an area smaller than 50 on the brush settings, it stops working properly. Anything under 30 doesn't paint anything at all. could this be to do with how I generated the map with a height map?
-
## 💬 Questions and Help
I have a collection of videoView each one is bound to video source
I want them to auto play at the same time
…
-
There's already data for flowers which should be made accessible.
-
I am trying to debug a 'procedurally generated' mesh collider. I get the error [Physics.PhysX] Gu::ConvexMesh::checkHullPolygons: Hull seems to have opened volume or do (some) faces have reversed wind…
-
**Note from the teaching team:** This bug was reported during the _Part II (Evaluating Documents)_ stage of the PE. **You may reject this bug if it is not related to the quality of documentation.**
Th…
-
I am procedurally generating mujoco environments and in some cases the model is unstable and either can't be loaded at all or generates warnings. In the case where the model fails to load an exception…
-
# How would you like the feature to work?
Take the source code to Pandromeda.com's MojoWorld generator and viewer and merge it into the SL server and viewer code base, replacing the current 256x256 t…
-
-
### Describe the project you are working on
A 3D RPG Top-down View. I'm using this feature to develop the inventory.
### Describe the problem or limitation you are having in your project
Currently …
-
brain dump:
- sci-fi/star trek/TGG based (funny, silly, star trek tropes and tgg inside jokes)
- create a character
- be part of a crew? or get your own ship?
- send your character on adventures
…
jp00p updated
2 years ago