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Hi,
Thank you for this wonderful project ! I have some trouble setting a midi device. I am on Linux debian and launch PureData, then my device listed in ALSA is
client 128: 'Pure Data' [type=user]…
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In the software I work on I couldn't see Pd's virtual ports (Linux ALSA). So I tested with the Python [mido](http://mido.readthedocs.io/en/latest/backends/index.html) library which is a wrapper over R…
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**from my point of sight, it would be interesting for you to:**
- *including supercollider.js in your framework; (https://github.com/stagas/node-supercollider and https://github.com/crucialfelix/su…
ghost updated
7 years ago
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I am to implement a peaking filter (using biquad~) given freq/q/gain.
The patch works fine in Pd using a .wav file to test the filter. However when using it with Android Studio, there is no sound outp…
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for example `patch.out.connect(faustEffect)`
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It appears that these need lots of other things. for example, when I load `defaultxrs-pd-abstractions/synths/tb303~`, I get this:
```
mrange 150
... couldn't create
adsr~ 3 100 0 0
... couldn't cre…
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I could not find any other issue mentioning this, so I suppose most discussion about it happened over IRC.
In #5049 we discussed some things about scripting, and some said the Godot team is consideri…
ghost updated
7 years ago
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Currently Makefile.pdlibbuilder makes fat binaries by default on OSX. A non clean build attempt on OSX (10.5 at least) triggers gcc error because some preprocessor flags are not allowed for multiple a…
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```
I got it compiled in Ubuntu 8.10, per this issue:
http://code.google.com/p/animata/issues/detail?id=26
How do I add sound input support? Does it already have it, or do I need to
do something else…
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after all the hard words on the pd-list, i would kindly suggest to change the name of this project away from "cyclone", in order to avoid confusion.
whether _this_ repository is more `faithful to the…