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### Search before asking
- [X] I had searched in the [feature](https://github.com/apache/seatunnel/issues?q=is%3Aissue+label%3A%22Feature%22) and found no similar feature requirement.
### Desc…
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**Describe the issue**
I am facing an issue that when having a **really** large swagger.json (15+ thousand lines, size was 7.538 MB), the json stringify or parse function will fail with the error mess…
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**Describe the bug**
A clear and concise description of what the bug is.
apollo 9.0,build in ubuntu20.04 nvidia 2080ti
Current Resources are sensor_rgb、Sunnyvale Big Loop、Mkz 121
cyber_launch star…
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After/with #589, I continued my hunt for differentiability with Enzyme a bit. With the transforms (more or less) differentiable, I found the first error from Enzyme at the spatial gradients, more prec…
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**What is the bug?**
In the transforms job, the min, max, avg aggregations on a missing field is resulting in -Infinity, Infinity, NaN. Also value_count and sum results in 0.
The issue is - the ta…
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The current version uses OPEN AI models to transcribe the audio and OAI LLM to transform the text, it would be great if we can add options to use open source LLM's and transcription models.
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### Describe the bug
Suppose we made a spawner component that clones a prefab or GameObject using:
```cs
Prefab.Clone( GameObject, WorldPosition, WorldRotation, WorldScale );
```
or
```cs
var tx = n…
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I used the below code to try and process the data but got a ValueError
```
import jiwer
string_wer_data["standardized_ref"] = jiwer.wer_standardize((string_wer_data["reference"]))
string_wer…
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Right now, our CSS style is global, which isn't ideal if our project scales up.
We have two (definitely more, feel free to brainstorm) options, either using **CSS modules**, or **styled Components*…
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Set TileFeature's color can modify color.is there a way to set feature's transform or matrix to modify feature's position,rientation and scale? Our team want to perform a animation on 3DTileset.
we h…